Ubisoft has perfected a simple 4-step method for turning gamers into software pirates:
1. Release a new game with invasive DRM
2. Wait 24 hours for the obligatory cracked versions (or not)
3. Have the required DRM servers crash
4. PROFIT!!!
Seriously, how could they not have expected this… I’m guessing that the DRM authentication servers are vulnerable to denial-of-service attacks. Whether this outage is the result of a coordinated attack or not, I wouldn’t be surprised if we see one in the future.